You can bind the mod's interface to a key of your choice, then choose how much scaling you want. I do this in drivers for various games if my card's up to it, as it means clearer outlines and more game-world on my screen, but this simple mod is a whole lot easier and, most importantly, customisable within the game rather than requiring you to duck out and muck around with arcane NVIDIA or AMD settings any time you want to make a change. make the game render at a higher resolution than your monitor supports, then downscale the bigger, sharper-edged image to your native screensize. You can screw around with anti-aliasing overrides via graphics card drivers, but both easier and more effective is dynamic resolution - i.e. While broadly a good-lookin' videogame, Skylines is pretty lousy at anti-aliasing, so otherwise dramatic creations are laid low by jagged edges. ![]() These are all available via Steam Workshop - just click the link in each mod's name, click subscribe, then go to 'mods' in the main Cities menu and enable any you want to use. On the newly-added page 2 are utility mods - stuff to make a more efficient, cleaner-living city and, perhaps, a slightly lazier mayor. For now, let's kick off with the first and, for many people (including me), most appealing type of mod - graphical tweaks, or what I like to call Prettification. We'll bump it back to the front page when that happens, so hopefully you'll know about it. Note - I'm going to update this feature a couple of times with new categories/pages. But, for now, here are just a few selected highlights to be getting on with. An authetically-shaped Australian football pitch is probably a Godsend to someone, for instance, whereas something that automatically bulldozes abandoned or burned-out buildings was what made me rub my lazy hands with glee. Compare this to be walled garden of SimCity and it's clear to see why citybuilder fans have taken Skylines to heart.Īny claim to have made a definitive Best Of compilation is an insane one, given the speed at which new creations arrive, and due to the high subjectivity involved. To take a look at its Steam Workshop library of community creations is to disappear down a rabbit hole of tinkering, as hundreds of players seek to finetune the cities of their dreams. Skyrim still generates regular news stories due to its thriving mod community, and I'm pretty sure Paradox's rapturously-received townbuilder Cities: Skylines is going to do similar. It's crazy how big publishers seem so fearful of mods, given how they've a proven track record for keeping a game popular. Care should be exercised however, as accidentally Quickloading could cause a loss of unsaved work.Republishing this feature from last month as it's now updated with part 2 - utility mods for a more efficient, easier, less chaotic city with more comprehensible traffic. The player may map it back to that key or other preferred key in the OPTIONS menu, under KEYMAPPING in the "In-Game" category. Note: Quickload used to be mapped to F4, but as of Patch 1.11.0, it is no longer mapped to any key by default. Screenshot, Steam screenshot, High resolution Screenshot Timeflow speed: paused, normal, faster, fastest The controls of Cities: Skylines can be edited through the options menu. ![]() This article has been verified for the current version (1.14) of the game.
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